It costs 70 steel and three components to construct, and you need to have researched vital monitors from the microelectronics tree and the multi-analyzer. A single vitals monitor can watch up to eight different hospital beds. You want them in the middle of your hospital beds to increase their medical treatment, improve a patient’s immunity, and the success of the surgery. These beds also increase the success rate of surgeries.Įventually, you should be able to construct vital monitors to watch over these hospital beds. The better of a doctor you have, the more healing a patient receives. Instead, it provides a 75 percent increase to the tending quality of the doctoring treating them. They should then rest at this location rather than their traditional bed, ensuring they receive the improvements to their recovery. Golden hospital bed: 400 gold, five components, and 80 steel to constructĪfter constructing the hospital bed, you need to click on the injured or sick colonist and direct them to it.Silver hospital bed: 400 silver, five components, and 80 steel to construct.Uranium hospital bed: 40 uranium, five components, and 80 steel to construct.Plasteel hospital bed: 40 plasteel, five components, and 80 steel to construct.Steel hospital bed: Five components and 120 steel to construct.You need to research hospital beds through the microelectronics tree before unlocking them. But the silver and golden hospital beds have a higher degree of beauty, which is six and 20, respectively. There are five different types of hospital beds you can construct, all with the same amount of comfort and healing bonus. Hospital beds work differently than traditional beds and aid in the recovery of your patient. When you want to improve your hospital resources vastly, and you have enough room available, you can construct an area primarily full of hospital beds. You may want to have multiple colonists potentially acting as a doctor, just in case a doctor becomes too sick to perform their duties.as If a colonist does not have the box available, they cannot operate as a doctor. You can do this by going to the work tab on the bottom row of your interface, and making sure a colonist has the doctor portion checked off. From there, the vital thing you need to do is have one of your colonists designated as the doctor. When a colonist is sick or injured, they immediately go to their bed and attempt to rest. You can create a small section of a hospital much like you would a traditional home, or, when you’re first setting up your colony you can keep it to the necessary sleeping arrangements you have for your colonists. The best way to handle any severe injury is to ensure you have a designated area to treat them, along with a worthy doctor to manage their pain or the illness plaguing them. Once researched, the Machining table and Refinery have 1x and 4x recipes to make plasteel.When your colonists land on the unknown planet in Rimworld, almost anything can happen to them, and sometimes they gain an injury in the process. New research requirements (1500/spacer) to develop methods of crafting plasteel, prerequisites of refinery and machining. No new material or benches are required, designed to fit smoothly into vanilla RimWorld for those colonists that want a more direct method of acquiring plasteel. This mod adds craftable plasteel as recipes for the refinery and machining work tables.
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